Description
Electronic Arts is seeking a Principal Technical Director with expertise in neural rendering to lead a team of rendering engineers and researchers. The successful candidate will have a deep understanding of rendering and its impact on game production, visuals, and quality.
As a Principal Technical Director, you will lead a group of 8-10 rendering engineers and researchers within our Research & Engineering team. You will work closely with the Head of R&D, Head of Architecture, Engine Director, and Principal Engineers to define the future direction of rendering.
Key responsibilities:
- Lead a team of rendering engineers and researchers
- Collaborate with senior leadership to define the future direction of rendering
- Bring new ideas and implement solutions to complex rendering challenges
- Guide applied research of novel rendering for use cases in games and game development pipelines
- Drive the delivery of novel rendering technology
The ideal candidate will have:
- 20+ years of PC or console game programming experience with shipped AAA games or experience with game engines like Unity, Unreal, Frostbite, or similar technologies
- Expertise in C++
- Leadership experience, preferably leading a rendering team
- Advanced knowledge of real-time rendering
- Familiarity with machine learning techniques and their applications to graphics, such as neural rendering
- Experience with agentic programming
Salary ranges:
- British Columbia: $204,600 - $287,500 CAD
- California: $227,300 - $344,700 USD
Benefits include:
- Paid time off and sick time
- Medical, dental, and vision insurance
- Life insurance and disability insurance
- Retirement plans
- Bonus and incentive programs
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/fr_CA/careers/JobDetail/Principal-Technical-Director-Neural-Rendering/216086