Description
Electronic Arts is seeking a seasoned Lead Engineer to drive their technical evolution forward. The successful candidate will collaborate with the Technical Director to execute a studio-wide engineering productivity strategy by delivering advanced tooling, automation, and optimised workflows.
Responsibilities:
- Partner with the Technical Director to execute the studio's engineering productivity and workflow transformation strategy
- Improve creative feedback loops and authoring workflows to help reduce the time from idea to player value
- Leverage AI and automation to streamline engineering, content creation, and operational workflows
- Develop and evolve build systems, CI/CD pipelines, and engineering workflows that improve reliability, quality, and release velocity
- Build and maintain highly visible dashboards and operational tooling that communicate the health of the product and the production pipeline
- Develop profiling, diagnostics, and optimisation tooling that helps teams understand performance, memory, and technical budgets across the game
- Work closely with client, engine, server, DevOps, QA, design, art, and production teams to deliver improvements that benefit the entire studio
- Build strong technical partnerships with EA central technology teams and partner studios
- Promote engineering excellence through maintainable architecture, automation, knowledge sharing, and continuous improvement
- Communicate clearly and effectively with team members and stakeholders
- Prioritise engineering initiatives by evaluating technical work against measurable ROIs
Must Haves:
- Significant professional software engineering experience
- Experience building engineering, production, or operational tooling
- Strong software engineering fundamentals
- Experience collaborating across disciplines
- Experience taking ownership of ambiguous technical problems
- Ability to rapidly learn new technologies, tools, and programming languages
- Excellent communication and collaboration skills
Bonus Points:
- Experience working with C++, scripting languages, and web technologies
- Experience working on live service games
- Experience developing tools for game engines or proprietary technology
- Experience building content creation pipelines for artists or designers
- Experience with build systems and release automation
- Experience developing profiling, diagnostics, or performance analysis tools
- Experience mentoring engineers or leading technical initiatives
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/ro_RO/careers/JobDetail/Senior-Software-Engineer-Tools-Technology-Transformation/215804