Description
We are seeking a Principal Technical Director with expertise in neural rendering to lead a team of rendering engineers and researchers within our Research & Engineering team at Electronic Arts. As a leader in the gaming industry, we believe that games have the power to bring people together through play, watch, create, and connect. Our goal is to enable more players to participate in creative expression by making creation easier, safer, and more rewarding.
The successful candidate will have 20+ years of PC or console game programming experience, with shipped AAA games or experience with game engines such as Unity, Unreal, Frostbite, or similar technologies. They will have expertise in C++, leadership experience, preferably leading a rendering team, advanced knowledge of real-time rendering, and some knowledge of machine learning techniques and their applications to graphics, such as neural rendering.
Responsibilities:
- Lead a team of 8-10 rendering engineers and researchers.
- Collaborate with senior leaders to define the future direction of rendering.
- Bring new ideas, discuss, and implement solutions to complex rendering challenges.
- Guide applied research of novel rendering for use cases in games and game development pipelines.
- Drive the delivery of novel rendering technology in partnership with the Head of Development.
Qualifications:
- 20+ years of PC or console game programming experience.
- Expertise in C++.
- Leadership experience, preferably leading a rendering team.
- Advanced knowledge of real-time rendering.
- Knowledge of machine learning techniques and their applications to graphics, such as neural rendering.
- Experience with agentic programming.
Benefits: Electronic Arts offers a comprehensive benefits package, including medical insurance, mental wellness support, pension plans, paid time off, family leave, free games, and more. We foster an environment where our teams can perform at their best.