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Electronic Arts

Senior C++ Generalist Software Engineer - Advanced Technology Group

Electronic Arts
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hybrid senior full-time Vancouver, British Columbia

First indexed 7 Aug 2026

Description

Electronic Arts creates next-level entertainment experiences that inspire players and fans worldwide. All employees are part of the story here, part of a connected community across the globe. This is a place where creativity thrives, new perspectives are welcomed, and ideas matter. One team where everyone is involved in the game.

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FIFA soccer, NHL hockey, and EA SPORTS UFC.

Our Advanced Technology Group is part of the EA SPORTS Technology organization, focusing on identifying and creating new, scalable technologies for game teams. We closely collaborate with game teams, central art teams, and the Frostbite engine team; though the technologies developed can apply to many different engines, environments, and hardware platforms. You will work on our strategic, multi-year projects focused on user-generated experiences, improved creation pipelines and runtime functionality, both internal and player facing, for all EA SPORTS titles.

As a Senior Generalist Software Engineer, you will be part of the game creation process, including architectural design, implementation, and debugging on multiple platforms,working on complex problems with Designers, Artists and other Engineers in domains including rendering, gameplay, audio, user interface, online, physics, databases, and tools. You will report to the team's manager and work with your peers on developing the game's foundation layer.

Your Responsibilities:

  • Implement features' core logic, game flows, and screens/components
  • Develop technical solutions covering main areas of game development technologies, game features, and optimizations of frame-rate and load-times
  • Provide feedback, guidance, and solutions for improvement and optimizations
  • Work with other domain owners to integrate and develop technologies into the game
  • Analyze impact of metrics throughout the development cycle

Your Qualifications:

  • 10+ years of software development experience
  • 6+ years of experience in C++ software development
  • Experience in game engines (Unreal, Unity, Frostbite, or other proprietary)
  • Proficiency in integrating and maintaining large-scale systems covering multiple domains
  • Understanding of memory management, multithreaded job system, and run-time optimization and job-based architectures
  • Experience with 3rd party APIs
  • Skills debugging complex applications
  • Bachelor's degree in computer science or related field, or equivalent training and professional experience
  • Experience with one of the following: XBOX and PlayStation platforms; Mobile, PC, or Cloud-based games, graphics libraries such as DirectX, OpenGL, or Metal

Benefits:

  • Competitive package including health care, mental wellness support, retirement savings, paid time off, family leave, free games, and more

About Electronic Arts:

  • Proud to have a broad portfolio of games and experiences, locations around the world, and opportunities across EA
  • Values adaptability, resilience, creativity, and curiosity
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/ms_MY/careers/JobDetail/Senior-Software-Engineer/214160