Description
Join Electronic Arts as a Technical Artist on the EA SPORTS FC team in Bucharest, Romania. As a Technical Artist, you will be part of the Core FC development team and work closely with artists, project managers, and software engineers. Your main responsibilities will include art production workflows, tools, pipelines, asset optimization/integration, and shader development.
The ideal candidate will have at least 3 years of experience in cinematic or games production, with a strong background in game engines and environment creation. You should be proficient in scripting/programming languages such as Python and C#, and have knowledge of 3D art packages like Maya.
The team works in a hybrid setup, with 3 days onsite per week (Tuesday, Wednesday, and Thursday).