Description
Electronic Arts is seeking a Level Artist to join their EA Create APAC team. As a Level Artist, you will be responsible for delivering final map visuals for an EA franchise, meeting agreed quality bars, milestone expectations, and technical requirements.
Responsibilities:
- Report to APAC studio leadership and deliver final map visuals for an EA franchise
- Work with the team to contribute to visual direction, validate concepts, and execute assigned scope
- Communicate closely with project leadership and craft leadership to ensure alignment with game design and product goals
- Bring assigned levels through each development phase, from concept to final quality validation
- Proactively communicate progress, risks, and dependencies with stakeholders
- Identify and address risks related to level art, environment quality, performance, and gameplay readability
- Incorporate feedback from leadership reviews, research, playtest data, and design input to improve multiplayer readability and player experience
Qualifications:
- At least one AAA title shipped
- 3+ years of professional level art experience
- Experience working on multiplayer shooter games as a level artist
- Strong layout, composition, environment creation, set dressing, and gameplay readability skills
- Familiarity with advanced game engines and ability to work within technical constraints
- Ability to work with internal and external partners to implement an approved visual direction
- Strong interest in environmental aesthetics, including mood, lighting, and composition
Benefits:
- Comprehensive benefits package, including health services, mental well-being support, retirement savings, paid time off, and more
Electronic Arts is an equal opportunities employer and welcomes applications from diverse candidates.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/fi_FI/careers/JobDetail/Level-Artist/215999