Description
Electronic Arts is seeking a C++ Software Engineer Intern to join the EA SPORTS UFC team in Vancouver for an 8-month internship starting in May 2027. As an intern, you will work on a close-knit team, contribute to game features, engine systems, and tech initiatives, and learn the game development process at EA and on UFC.
Responsibilities:
- Develop and debug features, systems, and tools for a cross-platform game.
- Write C/C++ code that ships with the game.
- Follow best practices to maximize game performance across PC and console platforms.
- Collaborate with engineers, artists, designers, and producers to take features from idea to screen.
- Use AI-assisted development tools to explore code, prototype, and test faster.
Requirements:
- Legally authorized to work in Canada for the entire internship.
- Enrolled in an accredited degree program and return to school for at least one semester following the internship.
- Graduating in May 2028 or later.
Qualifications:
- Enrolled in an accredited program in a related field (Computer Science, Software Engineering, Computer Engineering, or similar).
- Entry-level experience; prior internship, coursework, or personal projects in C++ are valued.
- Familiar with C++ and at least one other programming language.
- Understand object-oriented programming and have used vector math or trigonometry in a project.
- Curious about AI-assisted development tools and can explain, test, and stand behind any code submitted.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/zh_CN/careers/JobDetail/Software-Engineer-Intern-Summer-2027-8-months-UFC/216226