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Electronic Arts

UI Software Engineer - Scalable Platform

Electronic Arts
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hybrid senior temporary Stockholm, Stockholm County

First indexed 2 Sept 2026

Description

Electronic Arts creates entertainment, inspiring players and fans worldwide. As a UI Software Engineer on the UI Engine team, you will contribute to developing and optimizing core UI systems that power Battlefield.

Working closely with senior engineers and cross-discipline partners, you will implement scalable solutions, improve runtime performance, and help strengthen the robustness of our UI platform.

Responsibilities

  • Implement and maintain engine-level UI systems and features.
  • Analyze and improve CPU and memory performance in collaboration with senior engineers.
  • Contribute to system refactoring and modernization efforts.
  • Work with central tech and performance teams to validate and improve system behavior.
  • Support debugging, profiling, and optimization efforts across the UI stack.

Requirements

  • 4+ years of professional software engineering experience.
  • Strong C++ skills and experience working in large codebases.
  • Experience working with engine systems or central technology.
  • Practical experience with CPU and memory profiling in real-time applications.
  • Ability to work independently on well-scoped implementation tasks.

Benefits Electronic Arts offers comprehensive benefits programs, including physical, emotional, financial, professional, and social well-being support.

This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/pl_PL/careers/JobDetail/UI-Software-Engineer-Scalable-Platform/215618