Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans worldwide. EA SPORTS™ FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.
As a Gameplay Software Engineer on the EA SPORTS™ FC Gameplay Team, you will be at the core of the user experience. You will report into the Development Director of Gameplay.
Your Responsibilities:
- Bring the vision of the artists and designers to life.
- Design and write the code that runs and controls the game, incorporating and adapting existing libraries and writing custom code.
- Prototype new mechanics to prove designs and improve on mechanics.
- Design technical designs for Gameplay systems.
- Develop tools and workflows to produce new game features.
- Work with a proprietary engine to develop shareable code and interface correctly with the engine.
Your Qualifications:
- Bachelor's degree in computer science or related field, or equivalent training and professional experience.
- Proficiency with C++ and experience in object-oriented design and implementation.
- Experience architecting and implementing A.I., character control, multiplayer, or other gameplay-related systems.
- Demonstrated knowledge of good software programming practices.
- Understanding of multithreaded architectures and synchronization principles.
- Excellent debugging experience using tools to help debug.
- Understand performance implication of Gameplay systems & algorithms and how to improve.
We offer comprehensive benefits packages, including health services, mental well-being support, retirement savings, paid time off, family leave, free games, and more.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/fi_FI/careers/JobDetail/Gameplay-Software-Engineer-FC/214232