Description
We are seeking a Senior Technical Artist (Rigging) to join the EA SPORTS Technology team at Electronic Arts. As a Senior Technical Artist, you will collaborate with Art Directors, Development Directors, Artists, and Engineers to achieve high-fidelity deformation content for EA Sports games.
Responsibilities:
- Collaborate with Art Directors, Development Directors, Artists, and Engineers to achieve the highest fidelity deformation content for EA Sports games.
- Refine and improve workflows to tackle technical challenges and increase efficiency.
- Leverage common technology and implement techniques to solve character animation and deformation challenges.
- Partner with leadership to implement new initiatives and mentor newer artists.
Qualifications:
- 5+ years of games production experience working in technical art/rigging/animation desired (cinematic experience also considered).
- A bachelor's degree (or equivalent experience) in a related field.
- Expert knowledge designing complex skeletons, control rigs, secondary animation (fat, jiggle, muscle sim), and skin deformations.
- Strong understanding of human anatomy and animation principles.
- In-depth expertise with relevant 3D software packages such as Maya and Houdini.
- Experience with asset optimization challenges and real-time limitations specific to character deformation.
- Proficient scripting/programming in Python (C++/C# a bonus).
- A willingness to jump into the unknown and solve new problems to resolve technical challenges and limitations.
- Experience in working with content-driven game engines (e.g., Unreal, Unity, Frostbite) desired.
- A passion for games!
Benefits: Electronic Arts offers a comprehensive benefits package, including physical, emotional, financial, professional, and community well-being programs.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/ro_RO/careers/JobDetail/Senior-Technical-Artist-Rigging-EA-SPORTS-Technology/215840