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From the employer's careers site First seen 3 Oct 2026 · Still live on 30 Oct 2026

Software Engineer, C++ (12 Month Temporary)

Electronic Arts Bucharest, Romania Hybrid senior temporary

The employer hasn't listed a salary.

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Description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. After nearly 30 years of creating genre-defining, interactive football experiences with the world's biggest football entertainment platform, EA SPORTS FC, we are soon beginning an exciting new era. EA SPORTS FC will become the future of football from EA SPORTS – as we strive to take global football experiences to new heights, on behalf of football fans everywhere.

The Role

EA Sports FC Ultimate Teams C++ Engineers work on the Client side of the FC Ultimate Team game mode, using C++ technology.

As part of the EA Sports FC Ultimate Team you will work on the features that build the most played game mode of the FC game, using the existing architecture or by bringing improvements to the UI Framework and Frostbite add-ons that we are using to build the features. EA Sports FC Ultimate team is an exclusive Online game mode so you will be working side-by-side with the Server team members, to be able to implement features like stadium customization, season objectives, FUT club or transfer market.

Responsibilities:

  • Design and implement features for EA Sports FC Ultimate team game mode, but also other game modes within the product
  • Design, maintain, implement, test and debug code, pipelines and other Ultimate Team related sub-components and packages
  • Work with Server Engineers, Production and Interface Designers to gather requirements and write technical design specifications
  • Report to one of the EA Sports FC ultimate team's managers and work with peers to develop FC Ultimate team features

Requirements:

  • Object-oriented programming experience of OO design principles, 4+ years experience in C++ software development
  • Experience in UI technologies (Qt, Unity or Unreal UI frameworks or web front-end development) is desirable
  • Familiarity with ActionScript and scripting languages (Python, Lua), C# and SQL is desirable
  • Demonstrates curiosity and openness toward new technologies, proactively upskilling and applying new knowledge to improve individual and team outcomes
  • Ability to work with existing and unfamiliar code, Ability to identify, analyze, and resolve complex issues by breaking them down into actionable steps and implementing effective, pragmatic solutions
  • Build strong partnerships with peers and stakeholders

Skills

Required

  • C++
  • Object-oriented programming
  • UI technologies

Nice to have

  • ActionScript
  • Python
  • Lua
  • C#
  • SQL
  • Qt
  • Unity
  • Unreal UI frameworks
  • web front-end development

Ready to apply?

You apply with the employer directly. Their original posting is here: https://jobs.ea.com/en_US/careers/JobDetail/Software-Engineer-C-EA-SPORTS-FC-12-Month-Temporary/216290

Apply on Electronic Arts