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Electronic Arts

Sound Design Intern

Electronic Arts
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hybrid entry internship Stockholm, Stockholm County

First indexed 3 Oct 2026

Description

Electronic Arts is seeking a Sound Design Intern to join their team at EA Studios - DICE Stockholm. As a Sound Design Intern, you will work under a Lead Sound Designer to create and implement sound designs for a project using the Frostbite game engine.

Responsibilities:

  • Create content in line with existing designs and audio direction
  • Implement sound designs into the game using the Frostbite game engine
  • Refine content and its supporting logic through playtesting and feedback sessions
  • Provide and respond to audio feedback and participate in mixing sessions

Eligibility:

  • Currently enrolled at a university or education provider in Sweden
  • Eligible to work in Stockholm, Sweden, without the need for visa/relocation support
  • Available to commence a full-time 6-month placement at the end of January 2027

Requirements:

  • Experience designing sounds for interactive or linear media
  • Proficient skills with modern studio hardware, editing, and designing techniques, and software such as Reaper, ProTools, Sound Forge, Waves, IzoTope RX
  • Desire to develop game audio production, implementation, and engineering skills
  • Knowledge of audio middleware, e.g., WWISE, FMOD, Unreal, Unity, is beneficial but not essential

The internship is a 6-month temporary position starting in late January 2027, with a hybrid work model requiring a minimum of 3 days onsite per week.

This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/en_US/careers/JobDetail/Sound-Design-Intern/216299