Description
Electronic Arts is seeking a Sound Design Intern to join their team at EA Studios - DICE Stockholm. As a Sound Design Intern, you will work under a Lead Sound Designer to create and implement sound designs for a project using the Frostbite game engine.
Responsibilities:
- Create content in line with existing designs and audio direction
- Implement sound designs into the game using the Frostbite game engine
- Refine content and its supporting logic through playtesting and feedback sessions
- Provide and respond to audio feedback and participate in mixing sessions
Eligibility:
- Currently enrolled at a university or education provider in Sweden
- Eligible to work in Stockholm, Sweden, without the need for visa/relocation support
- Available to commence a full-time 6-month placement at the end of January 2027
Requirements:
- Experience designing sounds for interactive or linear media
- Proficient skills with modern studio hardware, editing, and designing techniques, and software such as Reaper, ProTools, Sound Forge, Waves, IzoTope RX
- Desire to develop game audio production, implementation, and engineering skills
- Knowledge of audio middleware, e.g., WWISE, FMOD, Unreal, Unity, is beneficial but not essential
The internship is a 6-month temporary position starting in late January 2027, with a hybrid work model requiring a minimum of 3 days onsite per week.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/en_US/careers/JobDetail/Sound-Design-Intern/216299