Description
Electronic Arts creates top-notch entertainment experiences that inspire players and fans globally. The EA SPORTS UFC franchise offers an exciting MMA experience for over 20 million players worldwide.
As a Technical Artist, you will play a crucial role in advancing the delivery of world-class experiences. You will report to the Technical Art Director and be responsible for driving quality at scale, owning runtime performance, and optimisation across multiple platforms.
Your responsibilities will include:
- Collaborating with rendering engineers and art leads to build, test, refine, and debug visual quality and performance
- Operating at the intersection of creativity and technology
- Bringing a genuine curiosity and enthusiasm for emerging technologies like Generative AI and Machine Learning
Requirements:
- At least 5+ years of games production experience
- A bachelor's degree (or equivalent experience) in a related field
- Effective communication with different audiences
- Proficiency in visual or textual scripting/programming
- Experience with graphics debuggers/profilers and memory/runtime resource management
- Solutions-providing, especially for technical issues
- Asset optimisation challenges/techniques experience
- Willingness to tackle new problems and resolve technical challenges
- Commercial game engines/editors experience (Unity/Unreal is a plus)
- Proven track record of integrating emerging AI technologies
- Passion for games!
Benefits:
- Holistic approach to benefits, emphasising physical, emotional, financial, and collective well-being
- Support for a balanced life, including healthcare coverage, mental health support, retirement savings, paid time off, and more
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/it_IT/careers/JobDetail/Technical-Artist-UFC/215827