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Electronic Arts

Presentation Software Engineer - Unannounced Project

Electronic Arts
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hybrid senior full-time Seoul, Korea

First indexed 26 Aug 2026

Description

We are seeking a Presentation Software Engineer to join our EA Studios - Mobile Korea team. As a Presentation Software Engineer, you will be responsible for developing 3D animation and cinematic features using EA's proprietary engine, Frostbite. You will also work on implementing effects, managing audio engines, and developing client-local databases.

Responsibilities:

  • Develop 3D animation and cinematic features using EA's Frostbite engine
  • Provide technical support for cinematic development using Frostbite
  • Implement effective rendering using an in-house rendering engine and manage engine modifications
  • Work with audio engines to implement and modify rendering
  • Develop and manage client-local databases for new projects

Requirements:

  • 5+ years of experience in related field development
  • Proficient in C/C++ and STL
  • Experience with various content development
  • Ability to collaborate and work with team development processes
  • English reading and writing skills

Preferred Skills:

  • Experience with commercial engine development
  • Interest and experience in UI/UX systems
  • Specialization in framework, game logic, audio pipeline, system, etc.
  • Programming languages other than C++
  • Computer science major
  • Strong sense of responsibility and passion
  • Excellent communication skills
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/ro_RO/careers/JobDetail/Presentation-SE/215933