Description
We are seeking a Gameplay Software Engineer to join our EA SPORTS™ FC team in Vancouver, British Columbia, Canada.
As a Gameplay Software Engineer, you will play a crucial role in bringing the vision of artists and designers to life by designing and writing code that runs and controls the game.
Responsibilities:
- Bring the vision of artists and designers to life
- Design and write code that runs and controls the game, incorporating and adapting existing libraries and writing custom code
- Prototype new mechanics to prove designs and improve on mechanics
- Design technical designs for Gameplay systems
- Develop tools and workflows to produce new game features
- Work with a proprietary engine to develop shareable code and interface correctly with the engine
Qualifications:
- Bachelor's degree in Computer Science or related field, or equivalent training and professional experience
- Proficiency with C++ and experience in object-oriented design and implementation
- Experience architecting and implementing A.I., character control, multiplayer, or other gameplay-related systems
- Demonstrated knowledge of good software programming practices
- Understanding of multithreaded architectures and synchronization principles
- Excellent debugging experience using tools to help debug
- Understand performance implications of Gameplay systems & algorithms and how to improve
Electronic Arts offers a comprehensive benefits package that supports a balanced life, including medical insurance, mental health support, retirement savings, paid time off, family leave, and free games.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/ko_KR/careers/JobDetail/Gameplay-Software-Engineer-FC/215787