Description
NVIDIA is seeking an outstanding Senior Tools Engineer to join our Lightspeed Studios team!
Lightspeed Studios, the team behind NVIDIA's next-generation tech demos, is dedicated to developing cutting-edge visuals using the latest NVIDIA rendering technology.
In this role, you'll help build the tools, pipelines, and workflows that enable artists and developers to create groundbreaking real-time content efficiently and at the highest quality.
Responsibilities
- Design and develop Python and Qt/PySide tools, desktop applications, and DCC integrations.
- Work directly with artists, technical artists, and engineers to understand production challenges and turn them into practical software solutions.
- Improve existing tools and workflows with a focus on usability, reliability, performance, and iteration speed.
- Develop integrations across DCC applications, production systems, and real-time environments.
- Explore new approaches to content creation and workflow automation, including agentic AI systems that can assist with repetitive or multi-step production tasks.
Requirements
- 8+ years of professional experience in tools engineering, pipeline engineering, technical art engineering, or related software development within games, VFX, animation, or real-time production.
- BS, MS, or equivalent experience in Computer Science, Engineering, or a related subject area.
- Strong Python development experience with an understanding of software architecture, debugging, testing, and API design.
- Strong experience building desktop tools and user interfaces with Qt, PySide, PyQt, or similar frameworks.
- Experience integrating DCC applications such as Maya, Houdini, Substance, Blender, Photoshop, or similar tools.
- Experience developing production integrations or tools for real-time engines such as Unreal Engine.
- Understanding of asset pipelines, source control, validation, metadata, and publishing workflows.
- Experience working with artists and translating production requirements into effective technical solutions.
Nice to Have
- Background with C++ application or plugin development.
- Experience building tools and integrations across multiple DCC applications and production systems as well as experience with real-time rendering or game-engine tools development.
- Experience applying machine learning or agentic AI to artist workflows, production automation, or content creation.
- Background with supporting AAA game development or similarly complex real-time production environments.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD.
You will also be eligible for equity and benefits.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://nvidia.wd5.myworkdayjobs.com/en-US/NVIDIAExternalCareerSite/job/US-CA-Remote/Senior-VFX-Artist---Lightspeed-Studios_JR2024987-1