Description
Join Electronic Arts (EA) as a Senior Game Designer for Social Daily Puzzle Games, focusing on designing accessible, engaging mobile games for millions of players. You will report to the Director of Product and collaborate with a diverse team including engineers, UX, and research partners. As part of EA's EAX organization, you will shape the creative direction of an unreleased mobile experience focused on once-a-day-puzzle games.
Responsibilities:
- Design and document new mobile game concepts and features, including light metagame systems that align with the engagement strategy.
- Lead creative vision workshops with product, UX, and engineering teams to ensure alignment and actionable outcomes.
- Prototype and refine game ideas rapidly, using tools like Figma and Miro to communicate flows and mechanics for daily use and subscription value.
- Partner with research teams to test hypotheses, gather player insights, and improve designs based on feedback.
Required Qualifications:
- 5+ years of experience designing mobile or casual games, with at least one commercially successful title featuring social or engagement features.
- Experience generating, documenting, and iterating on game concepts from blank slate to prototype using digital collaboration tools.
- Experience designing gameplay loops and metagame systems that increase player engagement and retention in subscription-based ecosystems.
- Experience with AI prototyping tools such as Claude Code, Cursor, etc.
- Experience collaborating with cross-functional teams to produce clear, actionable game design documents and validate gameplay balance.
Benefits: Electronic Arts offers comprehensive benefits programs, emphasizing physical, emotional, financial, professional, and social well-being to support a sustainable lifestyle. These may include healthcare, mental health support, retirement funds, paid and family leaves, free games, and many other perks.