Description
Electronic Arts is seeking a Software Engineer Intern - Tools to join their team in Birmingham, UK. As a Software Engineer Intern, you will work on a huge racing game within the Birmingham UK studio, in a hybrid of in-office position. You will interact with other disciplines such as games designers, artists, and producers. For the intern role on F1, you’ll join the Tool teams, working to deliver high-performing tools and streamlined workflows for internal content creators.
Responsibilities:
- Work on a huge racing game within the Birmingham UK studio
- Collaborate with highly talented and experienced software engineers
- Interact with other disciplines such as games designers, artists, and producers
- Deliver high-performing tools and streamlined workflows for internal content creators
Eligibility:
- Studying in the penultimate year of an undergraduate Bachelor's Degree programme, in a related discipline
- Available to commence a full-time, 12-month placement in July 2027
- Eligible to work in the UK without the need for visa/relocation support
- Can commit to working a Hybrid (3 days a week onsite minimum) position
Skills:
- C# knowledge
- WinUI/WPF knowledge
- Hunger to learn and ask questions
- Use of debugging and profiling tools
- 3D maths and geometry
- A keen eye for user requirements and usability
- Thrive in a collaborative team environment
Benefits:
- Competitive salary
- Opportunities for growth and development
- Collaborative and dynamic work environment
- Flexible working arrangements
- Access to cutting-edge technology and tools
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/es_ES/careers/JobDetail/Software-Engineer-Intern-Tools/216192