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Electronic Arts

Audio Software Engineer - EA SPORTS™ UFC

Electronic Arts
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hybrid senior full-time $104,500 - $142,800 CAD Vancouver, British Columbia

First indexed 25 Aug 2026

Description

We are seeking an Audio Software Engineer to join our UFC Audio team at Electronic Arts. As an Audio Software Engineer, you will develop audio features, tools, and workflows with our Audio Artists, Designers, and Engineers.

You will work three days per week at our EAV Studio in Burnaby, British Columbia, as part of our hybrid model, reporting to our Technical Lead.

Responsibilities:

  • Build, test, debug, and maintain real-time audio features and systems.
  • Improve tools and pipelines for our Audio team.
  • Investigate defects and optimize memory, CPU use, and runtime performance.
  • Collaborate across our teams to deliver high-quality audio experiences.

Qualifications:

  • 3+ years of C++ development experience.
  • Experience with real-time, performance-sensitive, or game systems.
  • Understanding of object-oriented design, memory management, multithreading, and debugging.
  • Ability to maintain internal and third-party technology in complex codebases.
  • Experience with audio technology, game development, PC, or console platforms.
  • Curiosity about AI-assisted tools and ability to critically validate generated output.

Salary: $104,500 - $142,800 CAD

Benefits:

  • Vacation (3 weeks per year to start)
  • 10 days per year of sick time
  • Paid top-up to EI/QPIP benefits up to 100% of base salary when welcoming a new child
  • Extended health/dental/vision coverage
  • Life insurance
  • Disability insurance
  • Retirement plan for regular full-time employees
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/fr_CA/careers/JobDetail/Audio-Software-Engineer-EA-SPORTS-UFC/215824