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Electronic Arts

Software Engineer Intern - Tools

Electronic Arts
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hybrid entry internship Birmingham, West Midlands

First indexed 19 Oct 2026

Description

Electronic Arts is seeking a Software Engineer Intern - Tools to join their team in Birmingham, UK. As a Software Engineer Intern - Tools, you will work on delivering high-performing tools and streamlined workflows for internal content creators. You will collaborate with highly talented and experienced software engineers, as well as other disciplines such as game designers, artists, and producers.

Responsibilities:

  • Work on a huge racing game within the Birmingham UK studio in a hybrid in-office position
  • Deliver high-performing tools and streamlined workflows for internal content creators
  • Collaborate with software engineers, game designers, artists, and producers
  • Use C#, WinUI/WPF, and debugging and profiling tools
  • Apply 3D maths and geometry skills
  • Focus on user requirements and usability

Eligibility:

  • Studying in the penultimate year of an undergraduate Bachelor's Degree programme in a related discipline
  • Available to commence a full-time, 12-month placement in July 2027
  • Eligible to work in the UK without the need for visa/relocation support
  • Able to commit to working a Hybrid (3 days a week onsite minimum) position

Skills:

  • C# knowledge
  • WinUI/WPF knowledge
  • Debugging and profiling tools
  • 3D maths and geometry
  • User requirements and usability
  • Collaborative team environment

Benefits:

  • Competitive compensation package
  • Comprehensive benefits programme, including medical insurance, mental health support, retirement savings, paid time off, family leave, and free games
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/ko_KR/careers/JobDetail/Software-Engineer-Intern-Tools/216192