Skip to content
Updated How AI-exposed are the skills employers are hiring for? See the data →

From the employer's careers site First seen 30 Oct 2026

Core Art Producer (Apex Legends)

The employer hasn't listed a salary.

Apply on Electronic Arts

Description

Electronic Arts seeks an experienced Art Producer to drive the creation of iconic hard-surface assets for Apex Legends, spanning legendary characters and cutting-edge weapons.

The successful candidate will own the end-to-end art production pipeline for these critical assets, from concept and 3D modeling through to rigging, animation, and final polish.

Responsibilities:

  • Own Production Pipelines: Drive the end-to-end production for Legend and weapon 3D models, ensuring all assets are delivered on time, within budget, and to the highest quality standards.
  • Coordinate Art & Design Alignment: Act as the key liaison between the Art Director, concept artists, character artists, hard-surface modelers, and gameplay designers to ensure creative vision aligns with design requirements.
  • Manage Cross-Functional Art Dependencies: Partner with Rigging, Animation, VFX, and Technical Art teams to manage handoffs, flag dependencies, and resolve technical pipeline issues.
  • Oversee Outsourcing (OS) Partners: Manage relationships with external vendors, including creating briefs, leading feedback sessions, tracking milestones, and ensuring quality control for all outsourced art assets.
  • Track & Schedule Art Assets: Develop and maintain detailed production schedules, asset tracking systems, and progress reports for all character and weapon models.
  • Mitigate Art Production Risks: Proactively identify and solve risks related to asset scope, technical constraints, artistic feedback loops, and resource allocation to keep the art pipeline on track.
  • Facilitate Reviews & Approvals: Schedule and lead art reviews with key stakeholders, ensuring feedback is consolidated, actionable, and communicated clearly to both internal and external artists.

Requirements:

  • 3+ years of art production or art management experience in AAA game development, preferably in character and/or weapon art pipelines.
  • Deep understanding of 3D art asset pipelines, including concepting, high/low-poly modeling, texturing, rigging, and integration into game engines.
  • Proven experience managing external vendors or outsourcing (OS) partners.
  • Demonstrated ability to manage complex dependencies between art, design, and engineering teams in a live service environment.
  • Strong project management and scheduling skills, with proficiency in tools like Jira, ShotGrid, or other production tracking software.
  • Excellent communication and interpersonal skills, with the ability to translate gameplay requirements into actionable artistic feedback.
  • Passion for hard-surface art, character design, and the collaborative process of building iconic assets for a global player base.

Benefits: Electronic Arts offers a comprehensive benefits package, including medical insurance, mental wellbeing support, pension plans, paid time off, family leave, free games, and more.

Skills

Required

  • 3D art asset pipelines
  • project management
  • scheduling
  • Jira
  • ShotGrid
  • communication
  • interpersonal skills
  • hard-surface art
  • character design

Nice to have

  • character art pipelines
  • weapon art pipelines
  • outsourcing management

Ready to apply?

You apply with the employer directly. Their original posting is here: https://jobs.ea.com/es_ES/careers/JobDetail/Core-Art-Producer-Apex-Legends/216545

Apply on Electronic Arts