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Electronic Arts

Technical UI Designer

Electronic Arts
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hybrid mid full-time Montreal, Quebec

First indexed 26 Aug 2026

Description

Electronic Arts is seeking a Technical UI Designer to join its Iron Man team at Motive Montreal. The successful candidate will help design, implement, and perfect HUD and menu interfaces on Unreal Engine 5.

As a Technical UI Designer, you will report to a Lead Technical Experience Designer and collaborate with UX Design, Art, and Programming teams. You will work with Unreal Engine, using visual scripting to bring the art, motion graphics, and UX of the game to life at AAA standards of quality.

Responsibilities:

  • Implement user interfaces using Unreal Engine's visual scripting tools.
  • Build upon wireframes and design documents, then iterate to achieve a visual target and a user experience.
  • Collaborate with peers in UI Art, UX Design, Game Design, and Programming to bring amazing interfaces to life.

Required Skills and Qualifications:

  • Experience implementing in-game UI features in a professional game development environment, specifically in Unreal Engine.
  • Technical and logical reasoning skills, with experience delivering AAA-quality UI features.
  • Experience with UI/UX design principles, including typography, layout, motion, and visual fidelity.
  • Proficiency in rapid prototyping to test and improve on UI concepts independently.
  • Commitment to accessibility and inclusive design.
  • Excellent attention to detail and ability to maintain and refine features throughout the production cycle.
  • Collaborative mindset with an ability to work alongside engineers, scripters, UX designers, UI artists, producers, and directors.

Experience:

  • Minimum 2 years of professional experience in game development, working within game engines on AA or AAA titles.
  • Experience collaborating across departments to deliver high-quality UI features.
  • Hands-on experience shipping at least one feature or UI component in a released game.

Bonus Skills:

  • Familiarity with other UI systems such as Unity UI, Flash, ImGui, WPF, and Qt.
  • Experience working with proprietary tech stacks or influencing UI frameworks within a large-scale project.
  • Experience working with C++.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/ko_KR/careers/JobDetail/Technical-Experience-Designer/215874