Description
We are looking for an Environment Art Intern to join our team at EA Studios - DICE Stockholm. As an intern, you will have the opportunity to work on the Battlefield franchise, building immersive game environments and collaborating with a talented team of artists and developers.
The internship is a 6-month contract starting in late January 2027, with a hybrid work model requiring a minimum of 3 days onsite per week.
Responsibilities:
- Complete our DICE Environment Art onboarding program, learning content creation for Battlefield with guidance from your mentor.
- Build props, architecture, set dressings, and terrain using Maya, ZBrush, and the Substance suite to support our game environments.
- Plan, estimate, and implement your work, taking ownership of your learning and progress throughout the internship.
- Collaborate with us in stand-ups, playtests, and art review meetings, actively seeking feedback to improve your skills.
Requirements:
- Experience creating 3D art with Maya, ZBrush, and the Substance suite, shown in your portfolio.
- Experience deconstructing real-world references to achieve photorealism in environment art.
- Experience working with performance constraints and efficient asset creation for real-time environments.
- Experience collaborating in team settings, including actively seeking and applying feedback on your work.
Benefits:
- Comprehensive benefits package, including health insurance, mental health support, retirement savings, paid time off, and free games.
- Opportunities for growth and development in a dynamic and inclusive work environment.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/zh_CN/careers/JobDetail/Environment-Art-Intern/216298