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Electronic Arts

Concept Artist (Characters) - EA SPORTS FC

Electronic Arts
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hybrid mid temporary Vancouver, British Columbia

First indexed 12 Aug 2026

Description

We are seeking a Concept Artist (Characters) to join the EA SPORTS FC team at Electronic Arts in Vancouver. As a Concept Artist, you will play a crucial role in shaping the game's visual target by translating ideas into compelling visuals that drive the artistic vision forward.

Responsibilities:

  • Collaborate with Development Directors, Art Directors, and the Character Art team to create concept art that meets visual targets.
  • Gather reference and create Mood Boards for various garments, shoes, and accessories across multiple styles and fashion genres.
  • Prepare and present multiple design roughs for directional approval, implement feedback, and create detailed final garment and outfit concept art.
  • Support 3D artists by delivering clear, well-structured visual guides that translate seamlessly into in-game assets.
  • Stay up-to-date with industry trends and techniques, bringing fresh ideas and innovations to the team.

Required Qualifications:

  • Passion for fashion and experience designing and concepting game characters in all phases.
  • Familiarity with creating Directional Packages, including turnarounds, detail shots of accessories, and material call-outs.
  • Ability to reinterpret and render realistic real-world fashion garments, including structural details like hems, seams, pockets, patterns, fit, and folds.
  • Knowledge of realistic anatomy, clothing, fabric, materials, and how they drape and fold around bodies.
  • Skilled in rendering and dynamically posing figures in motion, action, and dramatic situations.
  • Versatile and able to design and concept realistic-looking and stylized characters and costumes.
  • Experience creating multiple pattern variations using color, texture, and graphics.
  • Solid awareness of posing figures, posture, facial expression, gesture, and movement.
  • Good graphic design and typography skills.

Nice to Have:

  • Basic knowledge of 3D workflows and the ability to integrate 3D greyblocks or models into concept development.
  • Collaborative by nature and able to work with Cine, VFX, and other visual directors.
  • Storyboard experience, including working knowledge of cinematography terms, shots, and common techniques and terminology.
  • Skilled in creating concept key frames for animation, VFX, and motion graphics.

Software & Tools Proficiency:

  • Experience with industry-standard 2D digital painting (e.g., Photoshop).
  • Familiar with 3D tools (e.g., Blender, Maya, Substance Designer, Marmoset).
  • Familiar with Miro, Slack, and other common communication software.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/zh_CN/careers/JobDetail/Concept-Artist-Characters-EA-SPORTS-FC/215659