Description
We are seeking a Level Artist to join our EA Create APAC team, a highly engaged content creation team within EA Worldwide Studios.
As a Level Artist, you will report to APAC studio leadership and be responsible for delivering final map visuals for an EA franchise, meeting agreed quality bars, milestone expectations, and technical requirements.
Key responsibilities:
- Deliver final map visuals for an EA franchise
- Work with the team to contribute to visual direction and validate concepts
- Execute assigned scope from planning through final delivery
- Communicate closely with project leadership and craft leadership
- Bring assigned levels through each development phase
- Proactively communicate progress, risks, dependencies, and blockers with stakeholders
- Identify and address risks, dependencies, and constraints related to level art, environment quality, performance, and gameplay readability
- Incorporate feedback from leadership reviews, research, playtest data, and design input
Requirements:
- At least one AAA title shipped
- 3+ years of professional level art experience
- Experience working on multiplayer shooter games as a level artist
- Strong layout, composition, environment creation, set dressing, and gameplay readability skills
- Familiarity with advanced game engines and ability to work within technical constraints
- Ability to work with internal and external partners
- Strong interest in environmental aesthetics
- Ability to break down assigned work into clear tasks and provide reliable estimates
Benefits: Electronic Arts offers a holistic approach to employee benefits, focusing on physical, emotional, financial, professional, and community well-being.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/fr_CA/careers/JobDetail/Level-Artist/215999