Description
Ubisoft is seeking a Team Lead for its Procedural Team within the Anvil Pipeline World Building team.
As a Team Lead, you will collaborate with the domain leadership team on projects within your scope.
Responsibilities:
- Plan milestones and sprints with relevant stakeholders.
- Create, prioritise, assign, and track tasks and team progress against deliverables.
- Proactively identify risks and blockers, proposing solutions to the domain lead.
- Regularly review progress with team members, participate in individual development, and contribute to performance evaluations.
- Work closely with the World Building domain lead and Anvil Pipeline production team to ensure alignment and smooth project execution.
Requirements:
- Effective collaboration with leaders and stakeholders.
- Strong leadership and interpersonal communication skills.
- Good time management and prioritisation.
- Ability to develop high-performing teams.
- Stress management and adaptability.
- Experience with AAA game development cycles.
Technical Skills:
- C++.
- Development and production tools like Perforce, Visual Studio, Jira, and Office 365.
- Real-time constraints, game engines, and level editors.
- Knowledge of procedural visual content generation tools (e.g., UE PCG, Houdini) is an asset.
- Familiarity with world creation tools is an asset.
- Understanding of data organisation in game engines (entities, components, object model) is an asset.