Description
Electronic Arts creates incredible entertainment experiences that inspire players and fans worldwide. Here, everyone is part of the story, part of a community that connects people globally.
The EA SPORTS UFC franchise offers an electrifying spectacle and entertainment of MMA for over 20 million players across the globe. It delivers fluid and responsive mixed martial arts through inventive gameplay technology.
As a Technical Artist, you will play a critical role in advancing how teams deliver world-class experiences. You will report to the Technical Art Director and be responsible for helping drive quality at scale, owning runtime performance and optimisation across multiple platforms.
Key responsibilities include:
- Collaborating closely with rendering engineers and art leads to build, test, refine, and debug anything that comes between visual quality and high performance
- Operating at the intersection of creativity and technology, with a focus on emerging technologies like Generative AI and Machine Learning
The ideal candidate will have:
- At least 5+ years of games production experience
- A bachelor's degree in a related field
- Effective communication skills with different audiences, including artists, engineers, and managers
- Proficiency in visual or textual scripting/programming, such as Shader Graphs, Blueprints, Python, or C#
- Experience with graphics debuggers/profilers and memory/runtime resource management
- A solutions-provider mindset, especially when testing and debugging technical issues
- Experience with asset optimisation challenges and techniques
- Willingness to learn and solve new problems to resolve technical challenges and limitations
Benefits include:
- Comprehensive programs focusing on physical, emotional, financial, professional, and community well-being
- Personalised packages to meet local needs, including medical insurance, mental well-being support, pension plans, paid leave, family permits, free games, and more