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Electronic Arts

Systems Software Engineer - EA SPORTS™ FC

Electronic Arts
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hybrid senior full-time Bucharest, Romania

First indexed 25 Aug 2026

Description

As a Systems Software Engineer, you will help push our primary systems and shared engine into the future. Our systems engineers maintain a broad view of the game and engine systems and look for ways to improve performance, utility, and capabilities for our players and workflow enhancements to our development team.

Responsibilities:

  • Work with design and other engineers to provide feedback and create clear and estimable technical designs.
  • Provide tested and high-quality technical implementations that meet requirements.
  • Be aware of how technical implementation impacts performance and memory budgets.
  • Look for ways to increase team efficiency through tooling or workflow enhancements.
  • Contribute to core EA technologies in an architecturally sound way to promote collaborative development efforts.

Qualifications:

  • Experience with the development craft and show interest in systems-level work.
  • Understanding of C++ language, best practices, and architectural considerations.
  • Experience with parallel programming considerations, resource management, and hardware architecture.
  • Experience in engine development.
  • 3 years of experience with C++.
  • Understanding of x86 assembly.
  • Experience with performance and memory profiling tools.
  • Experience in embedded systems.
  • Experience in job-based architectures.
  • Communicate well with non-technical partners.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/fi_FI/careers/JobDetail/Systems-Software-Engineer-EA-SPORTS-FC/215924