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Electronic Arts

UI Software Engineer - Scalable Platform

Electronic Arts
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hybrid senior temporary Stockholm, Stockholm County

First indexed 25 Aug 2026

Description

Electronic Arts is looking for a UI Software Engineer to join their team in Stockholm. As a Software Engineer on the UI Engine team, you will contribute to the development and optimization of core UI systems that power Battlefield.

Working closely with senior engineers and cross-discipline partners, you will implement scalable solutions, improve runtime performance, and help strengthen the robustness of our UI platform. This role is ideal for an experienced engineer who enjoys systems-level challenges, performance work, and collaborating across technical domains.

Responsibilities:

  • Implement and maintain engine-level UI systems and features.
  • Analyze and improve CPU and memory performance in collaboration with senior engineers.
  • Contribute to system refactoring and modernization efforts.
  • Work with central tech and performance teams to validate and improve system behavior.
  • Support debugging, profiling, and optimization efforts across the UI stack.

Requirements:

  • 4+ years of professional software engineering experience.
  • Strong C++ skills and experience working in large codebases.
  • Experience working with engine systems or central technology.
  • Practical experience with CPU and memory profiling in real-time applications.
  • Ability to work independently on well-scoped implementation tasks.

Benefits: Electronic Arts offers a comprehensive benefits package, including health services, mental wellness support, retirement savings, paid time off, family leave, free games, and more.

This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/fi_FI/careers/JobDetail/UI-Software-Engineer-Scalable-Platform/215618