Description
As a Generalist Software Engineer on the EA SPORTS™ FC team, you will develop cutting-edge technology, tools, and frameworks to shape the next big leap forward in football gaming. You will collaborate with passionate colleagues to create ground-breaking features that redefine the gaming experience.
Your responsibilities:
- Participate in the design and development of core systems.
- Collaborate with cross-functional teams across multiple locations to ensure seamless integration and delivery of features.
- Drive technical innovation and excellence, optimising code for performance, scalability, and maintainability.
- Work with designers and producers to translate creative concepts into reliable software solutions.
- Be responsible for your own work, collaborating in code reviews and contributing to the quality of the code base.
- Share progress with your team, reporting to technical leadership and production, and being an active participant in team culture.
Your qualifications:
- 6+ years of experience in software engineering, preferably within game development.
- Strong experience working in C++ software development at a professional level.
- Experience debugging complex bugs through multiple techniques.
- Strong knowledge of object-oriented programming and OO design principles.
- Ability to quickly understand existing and unfamiliar code and modify it.
- Experience communicating and collaborating with multiple disciplines.
- Experience working on PC and either/or PlayStation and Xbox.
Electronic Arts offers comprehensive benefits packages, including physical, emotional, financial, professional, and social well-being programs, such as healthcare, mental health support, retirement funds, paid and family leaves, free games, and many other perks.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/pl_PL/careers/JobDetail/Game-Modes-Software-Engineer-FC/215649