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Electronic Arts

Systems Software Engineer - EA SPORTS™ UFC

Electronic Arts
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hybrid senior full-time Vancouver, British Columbia

First indexed 26 Aug 2026

Description

Electronic Arts is seeking a Systems Software Engineer to join the EA SPORTS UFC team in Vancouver, British Columbia. As a Systems Software Engineer, you will help shape and deliver the engine and platform technology supporting gameplay, animation, rendering, online, front end, and tools.

Responsibilities:

  • Guide teams on platform capabilities, engine behaviour, and system-level tradeoffs.
  • Define and deliver engine, platform, automation, and release strategies.
  • Build shared solutions that enable teams to design and ship scalable features.
  • Improve performance, memory use, load times, stability, and developer workflows.
  • Own systems initiatives from planning through delivery, including risks and technical KPIs.
  • Partner with franchise and central technology teams to share solutions and best practices.

Qualifications:

  • 5+ years of professional software engineering experience with large or performance-sensitive systems.
  • Expertise in C++ and large, complex codebases.
  • Knowledge of memory management, multithreading, runtime performance, and platform constraints.
  • Experience with game engines, real-time systems, tooling, automation, or multi-platform development.
  • Experience delivering complex systems end to end.
  • Experience in utilizing AI-assisted development tools to rapid prototype, accelerate execution and automate workflows.

Benefits:

  • Physical, emotional, financial, occupational, and community well-being programs.
  • Customized regional packages may include medical insurance, mental health support, retirement savings, paid time off, family leave, free games, and more.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/ko_KR/careers/JobDetail/Systems-Software-Engineer-EA-SPORTS-UFC/215825