New The Skills of Tomorrow: how AI-exposed is every skill in 2026? See the data →
Electronic Arts

Principal Technical Director - Neural Rendering

Electronic Arts
Apply →
hybrid executive full-time

First indexed 1 Oct 2026

Description

Electronic Arts is seeking a Principal Technical Director with expertise in neural rendering to lead a team of rendering engineers and researchers within its Research & Engineering team.

As a Principal Technical Director, you will lead a group of 8-10 rendering engineers and researchers. You will work closely with the Head of R&D, Head of Architecture, Engine Director, and Principal Engineers to define the future direction of rendering. Your responsibilities will include bringing new ideas, discussing and implementing solutions to complex rendering challenges, guiding applied research of novel rendering for use cases in games and game development pipelines, and driving the delivery of novel rendering technology.

The successful candidate will have 20+ years of PC or console game programming experience, with shipped AAA games or experience with game engines such as Unity, Unreal, Frostbite, or similar technologies. They will have expertise in C++, leadership experience, advanced knowledge of real-time rendering, and some knowledge of machine learning techniques and their applications to graphics, such as neural rendering.

This is a hybrid role, onsite three days a week, in Montreal, Vancouver, or Redwood City. You will report to the Vice President, Head of Research & Development.

Responsibilities:

  • Lead a team of 8-10 rendering engineers and researchers.
  • Work with the Head of R&D, Head of Architecture, Engine Director, and Principal Engineers to define the future direction of rendering.
  • Bring new ideas, discuss, and implement solutions to complex rendering challenges.
  • Guide applied research of novel rendering for use cases in games and game development pipelines.
  • Drive the delivery of novel rendering technology in partnership with the Head of Development.

Qualifications:

  • 20+ years of PC or console game programming experience, with shipped AAA games or experience with game engines such as Unity, Unreal, Frostbite, or similar technologies.
  • Expertise in C++.
  • Leadership experience, preferably leading a rendering team.
  • Advanced knowledge of real-time rendering.
  • Some knowledge of machine learning techniques and their applications to graphics, such as neural rendering.
  • Experience with agentic programming.

Benefits: Electronic Arts offers a comprehensive benefits package, including physical, emotional, financial, work-life, and collective well-being programs. Benefits may include health coverage, mental health support, retirement savings, paid time off, family leave, free games, and more.

This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/it_IT/careers/JobDetail/Principal-Technical-Director-Neural-Rendering/216086