Description
We are seeking a Senior Character Artist to join our team responsible for research and engineering. As a Senior Character Artist, you will work closely with the art direction team and contribute to defining the visual identity of the project, characters, and artistic direction.
You will lead the creation of high-quality, real-time character assets for playable demos, prototypes, and high-fidelity representative samples. You will have a strong background in AAA game development, with a good understanding of anatomy, proportions, and form language.
Responsibilities:
- Create high-quality, real-time character assets to establish and reinforce the project's visual identity.
- Contribute to setting production standards and artistic quality targets for characters, evaluate visual aspects, and mentor and support the growth of the team.
- Work closely with the art direction team to translate targets into practical solutions for characters while preserving silhouette, proportions, materials, and style.
- Collaborate with the technical art and engineering teams to establish efficient workflows for character content that can be designed, adapted, customized, or reworked.
- Explore stylization, material rendering, modularity, customization, and variation of assets for different types of gaming experiences and visual styles.
- Support playable demos and representative samples by taking on early character development through refined in-engine presentation.
- Collaborate with animation, visual effects, user experience, and environment teams to ensure characters are clearly perceived and harmonize with the overall game experience.
- Support internal and external production evaluations of characters and ensure that works consistently meet established technical and visual quality standards.
Requirements:
- Demonstrated expertise in AAA game development (at least 8 years of experience) and contributed to commercialized works for console or PC.
- Strong portfolio showcasing high-quality, real-time characters, including stylized and/or visually distinctive characters.
- Experience in mentoring artists, leading artistic evaluations, and defining artistic direction.
- Advanced knowledge of character modeling, sculpting, topology, texturing, materials, and real-time optimization.
- Proficiency in using current tools such as Maya, Blender, ZBrush, Substance 3D, Marvelous Designer, or comparable software for characters.
- Experience working with Unreal, Unity, Frostbite, or another modern in-house engine.
- Excellent understanding of anatomy, proportion, silhouette, form language, color, and material definition.
- Ability to work easily in interfunctional collaboration with art direction and technical art, animation, design, and engineering staff.
- Experience working with modular characters, customization systems, procedural workflows, and AI-assisted content creation tools.
- Portfolio, demo reel, or concrete examples showcasing high-level character art achievements.
Benefits:
- Competitive salary ($133,500 - $186,400 CAD or $153,700 - $233,600 USD)
- Comprehensive benefits package including paid time off, sick time, medical/dental/vision insurance, life insurance, disability insurance, and retirement plan
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/fr_CA/careers/JobDetail/Senior-Character-Artist/216101