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Electronic Arts

Senior Character Artist

Electronic Arts
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hybrid senior full-time $133,500 - $186,400 CAD

First indexed 25 Sept 2026

Description

Electronic Arts is seeking a Senior Character Artist to join their Research & Engineering team. As a Senior Character Artist, you will partner closely with Art Direction and help define the project's visual identity, characters, and stylistic direction. You will lead the creation of visually distinctive, real-time character assets and modular parts for early playable demos, prototypes, and high-fidelity vertical slices.

Responsibilities:

  • Create high-quality real-time character assets that establish and reinforce the project's visual identity.
  • Help establish the character art quality bar and production standards, provide mentorship and visual feedback, and support future team growth as the discipline scales.
  • Partner closely with Art Direction to translate visual targets into practical character solutions while preserving intended silhouette, proportion, materials, and style.
  • Work with Technical Art and Engineering to build scalable character workflows for content that may be handcrafted, adapted, customized, or remixed.
  • Explore stylization, material response, modularity, customization, and asset variation across different game experiences and visual styles.
  • Support playable demos and vertical slices by taking hero characters from early look development through polished in-engine presentation.
  • Collaborate with Animation, VFX, UX, and Environment teams to ensure characters read clearly and feel cohesive within the broader game experience.
  • Support reviews of internal and external character production, ensuring work consistently meets the established visual and technical quality bar.

Qualifications:

  • Demonstrated expertise in AAA game development (8+ years) with shipped titles on console or PC.
  • Strong portfolio showing high-quality real-time character work, including stylized and/or visually distinctive characters.
  • Experience mentoring artists, leading art reviews, and providing craft direction.
  • Advanced knowledge of character modeling, sculpting, topology, texturing, materials, and real-time optimization.
  • Experience with standard character tools such as Maya, Blender, ZBrush, Substance 3D, Marvelous Designer, or comparable software.
  • Experience working in Unreal, Unity, Frostbite, or another modern proprietary engine.
  • Excellent understanding of anatomy, proportion, silhouette, shape language, color, and material definition.
  • Comfort working cross-functionally with Art Direction, Technical Art, Animation, Design, and Engineering.
  • Experience with modular characters, customization systems, procedural workflows, or AI-assisted content creation.

Benefits:

  • Competitive salary
  • Paid time off
  • Sick time
  • Medical, dental, and vision insurance
  • Life insurance
  • Disability insurance
  • Retirement plan
  • Bonus and other incentive programs
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/en_US/careers/JobDetail/Senior-Character-Artist/216101