Description
We are seeking a Principal Technical Director with expertise in neural rendering to lead a team of rendering engineers and researchers within our Research & Engineering team at Electronic Arts. As a leader in the gaming industry, we focus on creating immersive experiences that combine play, watch, create, and connect. The successful candidate will have a deep understanding of rendering and its impact on game production, visuals, and quality. They will guide the team in defining the future direction of rendering and its intersection with machine learning.
Responsibilities:
- Lead a team of 8-10 rendering engineers and researchers.
- Collaborate with senior leadership to define the future direction of rendering.
- Bring new ideas and implement solutions to complex rendering challenges.
- Guide applied research in novel rendering for game development pipelines.
- Drive the delivery of novel rendering technology.
Qualifications:
- 20+ years of PC or console game programming experience with AAA games or game engines like Unity, Unreal, Frostbite, or Godot.
- Expertise in C++.
- Leadership experience, preferably leading a rendering team.
- Advanced knowledge of real-time rendering.
- Familiarity with machine learning techniques and neural rendering.
- Experience with agentic programming.
Benefits:
- Comprehensive benefits package including health insurance, mental health support, retirement savings, paid time off, and free games.
- Hybrid work arrangement, onsite three days a week in Montreal, Vancouver, or Redwood City.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/zh_CN/careers/JobDetail/Principal-Technical-Director-Neural-Rendering/216086