Description
We are looking for an Associate Environment Artist to join our team at Electronic Arts. As an entry-level individual contributor, you will support the creation, refinement, and delivery of high-quality environment art assets for interactive entertainment products across various platforms.
Responsibilities
- Create environment art assets based on established briefs, concepts, references, and project standards
- Develop assets such as architecture, props, terrain elements, set dressing, materials, and environmental details
- Incorporate feedback throughout the asset development process
- Implement completed assets into the game engine using established workflows
- Ensure assets meet established visual, technical, and performance requirements with support from senior team members
- Maintain organised source files and follow project naming, folder, and version-control standards
Requirements
- 0–2 years of professional experience in game development, interactive media, or a related field
- Portfolio demonstrating foundational ability in creating real-time 3D environment assets
- Working knowledge of one or more industry-standard 3D content creation tools such as Maya, 3ds Max, or Blender
- Familiarity with texturing and material creation tools such as Substance Painter, Substance Designer, Photoshop, or equivalent
- Experience with real-time asset creation
- A passion for learning
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/fi_FI/careers/JobDetail/Associate-Environment-Artist/216056