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Electronic Arts

Generalist Software Engineer - EA SPORTS™ FC

Electronic Arts
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hybrid senior full-time Vancouver, British Columbia

First indexed 21 Aug 2026

Description

Electronic Arts打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

EA SPORTS™ is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

As one of the largest sports entertainment platforms in the world, EA SPORTS™ FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.

With more opportunity than ever to design, innovate, and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom.

As a Software Engineer, you'll develop cutting-edge technology, tools, and frameworks to shape the next big leap forward. Collaborate with passionate colleagues to create ground-breaking features that redefine the gaming experience. Get ready to leave your mark on the next major evolution of EA SPORTS FC!

Your Responsibilities:

  • Participate in the design and development of core systems.
  • Collaborate with cross-functional teams across multiple locations to ensure seamless integration and delivery of features.
  • Drive technical innovation and excellence, optimising code for performance, scalability, and maintainability.
  • Work with designers and producers to translate creative concepts into reliable software solutions.
  • Be responsible for your own work, collaborating in code reviews and contributing to the quality of the code base.
  • Share progress with your team, report to technical leadership and production, and collaborate with the wider team.

Your Qualifications:

  • 6+ years of experience in software engineering, preferably within game development.
  • Strong experience working in C++ software development at a professional level.
  • Experience debugging complex bugs through multiple techniques.
  • Strong knowledge of object-oriented programming and OO design principles.
  • Ability to quickly understand existing and unfamiliar code and modify it.
  • Experience communicating and collaborating with multiple disciplines.
  • Experience building software for multiple platforms is an asset.

Electronic Arts offers comprehensive benefits packages tailored to meet local needs, including health insurance, mental health support, retirement savings, paid time off, family leave, free games, and more. The company fosters an environment where all teams can thrive, promoting adaptability, resilience, creativity, and curiosity.

This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/zh_CN/careers/JobDetail/Generalist-Software-Engineer-FC/215656