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Electronic Arts

Advanced Software Engineer, Online Services - American Football

Electronic Arts
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hybrid senior full-time Orlando, Florida

First indexed 2 Sept 2026

Description

We are looking for an Advanced Software Engineer to help build networked game experiences for EA Sports titles. You will work on C++ Unreal game development and C# .NET web services, focusing on delivering excellent game experiences through efficient and effective code.

Responsibilities:

  • Implement server features, components, and services using EA's Digital Platform technologies.
  • Create and maintain client code to support features and improve multiplayer experiences.
  • Optimize client and server online systems to improve latency, reliability, scalability, performance, and memory.
  • Design and iterate on architecture and infrastructure improvements for live systems and workflows.
  • Work closely with partner teams to stand up and maintain online infrastructure and services for the title.
  • Own experiences through the full stack, from UI in the game client all the way to the backend services and databases that power those experiences.

Qualifications:

  • 6+ years of experience in software development with a strong proficiency in both C#/.NET for backend services and C++ for Unreal Engine game development.
  • Experience developing in and debugging multi-threaded/concurrent architectures.
  • Familiarity with database technologies (e.g. MySQL, SQL, Redis).
  • Knowledge of networking protocols (e.g. TCP/IP, UDP).
  • Bachelor's degree in Computer Science or related field, or equivalent training and professional experience.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/sv_SE/careers/JobDetail/Online-Software-Engineer/215977