Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
EA Create is a collective of content production teams that partner with EA Studios game teams to deliver outstanding visuals, audio, and technology. Our teams comprise accomplished artists, engineers, technicians, designers, and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound, and experiences. We are a diverse team, creatively motivated through collaboration, culture, and craft.
The Technical Art team combines creativity and imagination with technical expertise. They are the bridge between artists, engineers, and designers responsible for data design and art production workflows.
Responsibilities:
- Explore Generative AI opportunities and build AI-based pipelines.
- Support artists using the EA pipeline, workflow, and tools. Develop tools to refine processes, including batching and automation.
- Identify and fix inefficiencies and problems in existing processes.
- Develop and share methods to help artists achieve the highest quality and maximum efficiency.
- Create documents for artists outlining art production needs, including in-game integration, 3rd-party and in-house tools, and art asset critiques.
- Check assets for technical integrity before integrating into the game.
- Troubleshoot technical issues inherent in maintaining a clean file structure and pipelines for both in-house and 3rd-party software.
- Communicate with stakeholders, artists, and our teams.
Requirements:
- Minimum 6 years of work experience as a Technical Artist.
- Minimum of 3 shipped products.
- English and Chinese proficiency.
- Knowledge of Generative AI such as Copilot, 2D/3D art generation, ComfyUI, and Agentic applications.
- Knowledge of Game Production Pipeline and Workflows.
- General knowledge of Game Development Engines such as Unreal 5 and Unity 3D.
- Knowledge of rendering pipelines, 3D math, and performance profiling.
- Knowledge of Python scripting or Visual scripting.
- Knowledge of DCC Tools such as Maya, Max, Zbrush, Substance Designer, and Painter.
- Programming experience considered a bonus (C#, Python, Java, JavaScript, SQL, Cg/HLSL shaders).
- Traditional drawing, painting, or sculpting skills are a plus.
- Familiarity with the latest asset creation techniques such as Modeling, Texturing, Animation, and Rigging.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more.