Description
We are seeking a Character Artist to join our Art team to work on a new, unannounced project. As a Character Artist, you will work closely with experienced artists to further enhance the visual quality of our games and improve the overall experience.
Responsibilities:
- Create high-quality 3D models of characters using the required workflow
- Work on character creation, including modeling, sculpting, UV mapping, baking, texturing, and shader creation
- Export models into the game
- Use the studio's internal engine
- Participate in R&D of new techniques to implement in the production pipeline
- Collaborate with other departments to understand their needs and requirements
Requirements:
- Portfolio demonstrating skills in creating realistic 3D models of high quality
- Previous experience in a studio as a Character Artist
- Strong proficiency in Zbrush, Substance Painter, and Marvelous Designer
- Ability to integrate, optimize, and track creations
- Openness to feedback and ability to evolve work through iterations
- Teamwork and communication skills, both orally and in writing
- Operational level of French and English
Nice to have:
- Knowledge of 3DsMax
Salary: The remuneration for this position is between 32k€ and 47k€, depending on experience. The salary includes a fixed annual salary for 35 hours/week over 12 months and annual bonuses.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.eu.lever.co/asobostudio/1ab1d28f-6f7c-4106-b43f-6ef78dcb7603