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onsite mid full-time 32k€ - 47k€ Bordeaux

First indexed 10 Aug 2026

Description

We are seeking a Character Artist to join our Art team to work on a new, unannounced project. As a Character Artist, you will work closely with experienced artists to further enhance the visual quality of our games and improve the overall experience.

Responsibilities:

  • Create high-quality 3D models of characters using the required workflow
  • Work on character creation, including modeling, sculpting, UV mapping, baking, texturing, and shader creation
  • Export models into the game
  • Use the studio's internal engine
  • Participate in R&D of new techniques to implement in the production pipeline
  • Collaborate with other departments to understand their needs and requirements

Requirements:

  • Portfolio demonstrating skills in creating realistic 3D models of high quality
  • Previous experience in a studio as a Character Artist
  • Strong proficiency in Zbrush, Substance Painter, and Marvelous Designer
  • Ability to integrate, optimize, and track creations
  • Openness to feedback and ability to evolve work through iterations
  • Teamwork and communication skills, both orally and in writing
  • Operational level of French and English

Nice to have:

  • Knowledge of 3DsMax

Salary: The remuneration for this position is between 32k€ and 47k€, depending on experience. The salary includes a fixed annual salary for 35 hours/week over 12 months and annual bonuses.

This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.eu.lever.co/asobostudio/1ab1d28f-6f7c-4106-b43f-6ef78dcb7603