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Electronic Arts

Senior Rendering Engineer

Electronic Arts
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hybrid senior full-time Shanghai

First indexed 26 Sept 2026

Description

We are seeking a Senior Rendering Engineer to join our EA SPORTS FC Mobile Shanghai team. As a Senior Rendering Engineer, you will play a key role in developing and operating a high-quality mobile football game experience.

Responsibilities:

  • Enhance the functionality and performance of our existing game engine
  • Implement and fine-tune real-time shaders, dynamic lighting, and post-processing effects
  • Develop new tools and improve existing ones
  • Identify performance bottlenecks and improve them
  • Collaborate with game designers and artists to ensure program functionality aligns with design requirements
  • Create technical specifications and software architecture documents
  • Communicate project progress and risks to superiors

Qualifications:

  • 5+ years of professional experience in real-time graphics or rendering development for games
  • Experience with 3D mathematics and algorithms, GPU architectures, and graphics APIs
  • Expertise in C++ and at least one shader language
  • Hands-on experience developing in-house game engines or modifying commercial game engines
  • Collaborative mindset for working with art, design, and QA teams

Benefits: Electronic Arts offers a comprehensive benefits program that includes physical, emotional, financial, and professional well-being. These programs are designed to meet local needs and may include medical coverage, mental wellness support, retirement savings, paid time off, parental leave, free games, and more.

This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/fr_CA/careers/JobDetail/216311-Rendering-Engineer-III/216311