Description
Electronic Arts is seeking a C++ Software Engineer Intern to join the EA SPORTS UFC team for an 8-month internship beginning in May 2027. As an intern, you will work on a close-knit team, contribute to game features, engine systems, and tech initiatives, and learn the game development process at EA and on UFC.
Responsibilities:
- Develop and debug features, systems, and tools for a cross-platform game.
- Write C/C++ code that ships with the game.
- Follow best practices to maximize game performance across PC and console platforms.
- Collaborate with engineers, artists, designers, and producers to take features from idea to screen.
- Use AI-assisted development tools to explore code, prototype, and test faster.
Requirements:
- Legally authorised to work in Canada for the entire internship.
- Enrolled in an accredited degree program and return to school for at least one semester following the internship.
- Graduating in May 2028 or later.
Qualifications:
- Enrolled in an accredited program in a related field (Computer Science, Software Engineering, Computer Engineering, or similar).
- Entry-level experience; prior internship, coursework, or personal projects in C++ are valued.
- Familiar with C++ and at least one other programming language.
- Understand object-oriented programming and have used vector math or trigonometry in a project.
- Curious about AI-assisted development tools and can explain, test, and stand behind any code submitted.
Benefits: Electronic Arts offers a comprehensive benefits package, including medical insurance, mental wellness support, pension plan, paid time off, family leave, free games, and more.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/es_ES/careers/JobDetail/Software-Engineer-Intern-Summer-2027-8-months-UFC/216226