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Electronic Arts

Senior Research Engineer (Worlds)

Electronic Arts
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hybrid senior full-time Vancouver, British Columbia

First indexed 4 Oct 2026

Description

Electronic Arts is seeking a Senior Research Engineer to join its Worlds research pillar. The successful candidate will help redefine game world authoring technologies, working at the intersection of traditional artistry and breakthrough Machine Learning.

The Senior Research Engineer will partner with researchers, engineers, artists, and designers to translate prototypes into production-ready engine features. Responsibilities include:

  • Developing novel ideas by researching and implementing solutions to complex challenges in video games
  • Contributing to applied research in areas such as scene understanding, spatial reasoning, and visual quality evaluation
  • Building compelling demos that highlight powerful novel solutions for world-building in games
  • Collaborating with the team to share findings and best practices

The ideal candidate will have:

  • An advanced research background in Computer Science or a related field
  • Proven expertise with Vision-Language Models, Computer Vision methods, and hands-on experience with model training and inference
  • Practical experience translating ideas into functional prototypes or demos
  • Strong skills with development on Python and ML frameworks
  • Combined experience of 7+ years between graduate degree research and professional/research experience

Electronic Arts offers a comprehensive benefits package, including health insurance, mental health support, retirement savings, paid time off, and free games.

This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/zh_CN/careers/JobDetail/Senior-Research-Engineer-Worlds/216278