Description
Join Electronic Arts' Development Creative Services (DCS) team as an Animator I, contributing to EA SPORTS' iconic franchises. You'll create high-quality, gameplay-driven character animations using motion-capture and keyframe techniques.
Responsibilities:
- Develop character animations using motion-capture and keyframe techniques
- Refine motion-capture data for improved weight, timing, posing, and performance
- Own assigned animation tasks, incorporating creative feedback to meet quality standards
- Collaborate with partner teams and report to Animation Leads/Directors to ensure artistic, gameplay, and technical requirements are met
- Maintain animation assets and follow production workflows and schedules
Requirements:
- 3–5 years of professional experience in 3D game animation or equivalent demonstrated skill level in character animation
- Experience with Autodesk MotionBuilder or Autodesk Maya for 3D character animation
- Strong understanding of animation fundamentals and character motion
- 2 or more years of experience working with motion-capture data
- Familiarity with game engines and animation implementation
- Fluent in English, written and verbal
Benefits:
- Comprehensive benefits package, including health insurance, mental health support, retirement savings, paid time off, family leave, free games, and more
- Emphasis on physical, emotional, financial, career, and community well-being
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/zh_CN/careers/JobDetail/Animator-I/216303