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From the employer's careers site First seen 28 Oct 2026

Modeleur·euse (végétation)

Ubisoft Québec City, QC senior full-time

The employer hasn't listed a salary.

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Description

As a Vegetation Modeler at Ubisoft Québec, you will create 3D objects for the game, contribute to the development of production pipelines, and research and develop new production techniques.

Responsibilities:

  • Create 3D vegetation models for the game
  • Research references and prepare concepts and preliminary versions of objects
  • Model high and low-resolution objects
  • Apply or modify textures
  • Integrate 3D objects into the game engine
  • Collaborate with technical, gameplay, and artistic teams to meet game requirements

Qualifications:

  • Mastery of SpeedTree and ZBrush
  • Mastery of Photoshop and Substance 3D Painter, Substance 3D Designer, or both
  • Mastery of a 3D modeling software such as Maya, 3ds Max, or Blender
  • Organizational skills and ability to take initiative
  • Ability to create custom foliage atlases without using Megascans
  • Flexibility in work methods
  • Assets: experience in photogrammetry, interest in research and development, desire to contribute to other environment elements such as terrain surfaces or rocks, and bringing your creative perspective

What to send:

  • Your CV highlighting your skills
  • A portfolio of achievements or links to your 3D modeling projects

Skills

Required

  • SpeedTree
  • ZBrush
  • Photoshop
  • Substance 3D Painter
  • Substance 3D Designer
  • Maya
  • 3ds Max
  • Blender
  • 3D modeling

Nice to have

  • photogrammetry
  • research and development

Ready to apply?

You apply with the employer directly. Their original posting is here: https://jobs.smartrecruiters.com/Ubisoft2/744000158126000-modeleur-euse-vegetation-

Apply on Ubisoft