Description
Electronic Arts is seeking a Machine Learning Engineer III to join the EA Player Security Data Labs team. The successful candidate will work on building and operating production-grade data and machine learning infrastructure to support fraud detection, anti-cheat, and account security solutions across EA games.
Responsibilities:
- Design, build, and maintain scalable data ingestion, transformation, and feature pipelines for machine learning workflows.
- Own and operate production data and machine learning infrastructure, including batch and near-real-time data processing.
- Partner with data scientists to productionize machine learning models, focusing on data consistency and quality.
- Ensure data and machine learning pipelines are reliable, repeatable, observable, and cloud-agnostic.
- Contribute to architectural standards, platform design decisions, and engineering best practices.
Qualifications:
- Five or more years of professional experience in data engineering or machine learning engineering.
- Strong proficiency in Python and SQL, with experience building large-scale data pipelines.
- Experience with modern programming languages, including Rust.
- Hands-on experience with end-to-end machine learning workflows and data preparation.
- Experience working in cloud environments such as AWS or GCP.
- Experience with containerization and orchestration technologies like Docker and Kubernetes.
Benefits:
- Competitive salary
- Comprehensive benefits package, including health insurance, mental health support, retirement savings, paid time off, and family leave
- Opportunities for growth and professional development
- Flexible work arrangements, including hybrid and remote work options
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/ko_KR/careers/JobDetail/Machine-Learning-Engineer-III/212201