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Electronic Arts

Software Engineer Intern - Tools

Electronic Arts
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hybrid entry internship Birmingham, West Midlands

First indexed 19 Oct 2026

Description

Electronic Arts is seeking a Software Engineer Intern - Tools to join their team in Birmingham, UK. As a Software Engineer Intern, you will work on the F1 franchise, collaborating with highly talented software engineers, game designers, artists, and producers. Your primary focus will be on delivering high-performing tools and streamlined workflows for internal content creators.

Responsibilities:

  • Work on a huge racing game within the Birmingham UK studio in a hybrid in-office position
  • Collaborate with other disciplines such as game designers, artists, and producers
  • Deliver high-performing tools and streamlined workflows for internal content creators

Eligibility:

  • Studying in the penultimate year of an undergraduate Bachelor's Degree programme in a related discipline
  • Available to commence a full-time, 12-month placement in July 2027
  • Eligible to work in the UK without the need for visa/relocation support
  • Able to commit to working a Hybrid (3 days a week onsite minimum) position

Skills:

  • C# knowledge
  • WinUI/WPF knowledge
  • Debugging and profiling tools
  • 3D maths and geometry
  • Keen eye for user requirements and usability
  • Ability to thrive in a collaborative team environment

Benefits:

  • Competitive package with opportunities for growth and development
  • Holistic approach to benefits programmes, focusing on physical, emotional, financial, professional, and community well-being
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/ro_RO/careers/JobDetail/Software-Engineer-Intern-Tools/216192