Description
Electronic Arts is seeking a Software Engineer Intern - Tools to join their team in Birmingham, UK. As a Software Engineer Intern, you will work on the F1 franchise, collaborating with highly talented software engineers, game designers, artists, and producers. Your primary focus will be on delivering high-performing tools and streamlined workflows for internal content creators.
Responsibilities:
- Work on a huge racing game within the Birmingham UK studio in a hybrid in-office position
- Collaborate with other disciplines such as game designers, artists, and producers
- Deliver high-performing tools and streamlined workflows for internal content creators
Eligibility:
- Studying in the penultimate year of an undergraduate Bachelor's Degree programme in a related discipline
- Available to commence a full-time, 12-month placement in July 2027
- Eligible to work in the UK without the need for visa/relocation support
- Able to commit to working a Hybrid (3 days a week onsite minimum) position
Skills:
- C# knowledge
- WinUI/WPF knowledge
- Debugging and profiling tools
- 3D maths and geometry
- Keen eye for user requirements and usability
- Ability to thrive in a collaborative team environment
Benefits:
- Competitive package with opportunities for growth and development
- Holistic approach to benefits programmes, focusing on physical, emotional, financial, professional, and community well-being
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/ro_RO/careers/JobDetail/Software-Engineer-Intern-Tools/216192