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Electronic Arts

Generalist Software Engineer - EA SPORTS™ FC

Electronic Arts
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hybrid senior full-time Vancouver, British Columbia

First indexed 25 Aug 2026

Description

Electronic Arts mencipta pengalaman hiburan tahap seterusnya yang memberi inspirasi kepada pemain dan peminat di seluruh dunia. Semua orang adalah sebahagian daripada kisay di sini. Sebahagian daripada komuniti yang terhubung merentasi dunia. Tempat di mana kreativiti berkembang maju, perspektif baharu di alu-alukan dan idea adalah penting. Satu pasukan di mana semua orang terlibat dalam permainan.

EA SPORTS™ is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

As one of the largest sports entertainment platforms in the world, EA SPORTS™ FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.

With more opportunity than ever to design, innovate, and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom.

As a Generalist Software Engineer on the Ultimate Team, you will be a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms,working on complex problems with Designers, Artists and other Engineers in domains including user interface, game mode logic, client/server interface, and tools. You will report to the team's manager and work with your technical lead and peers on developing features and systems within the Ultimate Team mode.

Your Responsibilities:

  • You will work on implementing core logic, game flows, and screens/components for features
  • You will work on technical solutions covering main areas of game development and related technologies, game features and optimizations of frame-rate and load-times
  • You will provide feedback, guidance and solutions for improvement and optimizations
  • You will work with other domain owners to integrate and develop technologies into the game
  • You will analyze impact to the above mentioned metrics throughout the development cycle

Your Qualifications:

  • 6+ years of experience in C++ software development
  • Proficiency in integrating and maintaining large-scale systems covering multiple domains
  • Understanding of memory management, multithreaded job system and run-time optimization and job-based architectures might come in handy
  • Understanding of ECS and UI architecture patterns
  • Knowledge of some software design patterns and their strengths and weaknesses
  • Knowledge of assembler, scripting languages (Python, Lua) and C#
  • Experience with 3rd party APIs
  • Skills debugging complex applications
  • Bachelor's degree in computer science or related field, or equivalent training and professional experience
  • Experience with any of these beneficial, but not required: XBOX and PlayStation platforms; Mobile, PC, or Cloud-based games
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/ms_MY/careers/JobDetail/Software-Engineer/215636