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Electronic Arts

Senior Lead Designer- UI/UX

Electronic Arts
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hybrid senior full-time Vancouver, British Columbia

First indexed 23 Oct 2026

Description

Electronic Arts is seeking a Senior Lead Designer- UI/UX to join their EA SPORTS FC team.

As a Senior Manager of Experience Design, you will lead an Experience Design team responsible for shaping cohesive, intuitive, and highly crafted player experiences across EA SPORTS FC.

Responsibilities:

  • Lead the Experience Design direction for a major product area within EA SPORTS FC, ensuring experiences are cohesive, intuitive, immersive, accessible, and aligned with broader product and franchise goals.
  • Manage and mentor a multidisciplinary Experience Design team across locations, supporting career growth and high performance.
  • Establish and maintain a high creative and quality bar across interaction design, UI, visual craft, motion, and the overall player experience.
  • Guide teams through complex concept and exploration phases, translating broad creative opportunities into clear direction, priorities, and compelling, executable solutions.
  • Challenge teams to think beyond traditional screens and menu-to-menu interactions, considering how spatial design, environments, motion, sound, transitions, and micro-interactions can create a more immersive and integrated player experience.
  • Partner closely with Game Design, Production, Art, Engineering, Technical Design, User Research, Brand, and other Experience Design leaders to establish priorities, roadmaps, and creative direction.
  • Champion systems thinking and partner with Design System leadership to evolve shared patterns, components, and governance while maintaining consistency across the product.
  • Oversee team planning, estimation, resourcing, and delivery while identifying skill or capacity gaps and partnering with leadership on hiring or external support when needed.
  • Champion emerging technologies, new interaction models, and design innovation that can meaningfully improve the player experience.

Qualifications:

  • 10+ years of experience designing and delivering shipped, player-facing experiences for AAA/high-complexity games, with strong conviction in spatial design standards and experience creating rich spatial UI and navigation mechanics.
  • Expert understanding of interaction design, interface design, information architecture, visual hierarchy, typography, composition, motion, and accessibility.
  • A portfolio demonstrating high-quality interactive experiences, mastery of visual craft, exceptional systems thinking, and thoughtful end-to-end design solutions, including problem discovery, detailed design solutions, prototypes, behaviors, and rationale.
  • Capability to reframe UI/UX as a broader tool for player interaction, bridge the gap between level design and traditional UX, and guide teams away from menu-centric approaches.
  • Ability to design beyond traditional 2D menus and UI transitions, integrating user experience seamlessly into 3D environments and hybrid 2D/3D problem spaces.
  • Experience designing unified onboarding, tutorials, or contextual user-guidance systems within complex spatial or interactive environments.
  • Experience applying qualitative and quantitative insights, player motivations, and design strategy to inform end-to-end experiences.
  • Ability to balance player needs, creative ambition, technical constraints, production realities, and business objectives.
  • Strong experience leading concept development and translating broad product and creative opportunities into clear design direction and scalable, production-ready experiences.
  • Strong creative judgment and the ability to articulate design strategy, provide actionable critique, and influence partners and leaders across Design, Production, Art, Engineering, and Research.
  • Proven ability to push teams to think and design spatially, establishing a high bar for quality and spatial interaction design across cross-functional partners.
  • Deep understanding of design systems and experience driving consistency and cohesion across complex products.

Nice to Have:

  • Experience exploring and applying AI and emerging technologies to accelerate design workflows, expand creative exploration, or create new player experiences.
  • Experience with spatial, AR, VR, or 3D design and tools such as Maya, Cinema 4D, or KeyShot.
  • Motion design experience and proficiency with tools such as After Effects.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/zh_CN/careers/JobDetail/Senior-Lead-Designer-UI-UX/216390