Description
Electronic Arts is seeking an experienced motion capture facial animator to join its animation team, partnering with EA Sports and Battlefield.
The ideal candidate will report to a director within the Animation team and be responsible for reviewing outsourcing work, setting quality benchmarks on motion capture retargets, and creating high-quality performances.
Key responsibilities include:
- Reviewing outsourcing teams' work and providing clear direction and concise animation notes
- Communicating with franchise animation directors and leads on quality and delivery expectations
- Creating high-quality animation using motion-capture data
- Animating convincing weight, personality, mood, and emotion through realistic or stylized character performances
- Applying classical animation principles and strong knowledge of body mechanics, character acting, and facial animation
- Collaborating with the Animation Director and Leads to ensure work meets creative, technical, narrative, and gameplay objectives
- Recording reference video based on direction and feedback from the Animation Director and Leads
- Interpreting feedback, completing revisions, and delivering work at the expected quality within assigned timelines
- Learning and using proprietary animation runtime and integration tools
- Supporting Animation Directors by reviewing animation team work and documenting clear, actionable animation notes in Shotgun for team members
- Communicating and collaborating effectively with directors, animators, production staff, and technical teams
- Organizing files, work, and notes so they are clear and accessible to other team members
- Actively participating in team meetings, reviews, and production discussions, with prompt and reliable attendance
- Mentoring junior team members and providing constructive feedback and guidance
Requirements:
- Degree in Fine Arts, Computer Animation, or a related field preferred
- Minimum of 7 years of professional animation experience in a production environment
- Expert proficiency in Maya and MotionBuilder
- Expert proficiency in FACS-based facial rigs
- Experience supervising outsourcing teams
- Experience with motion-capture workflows, including retargeting, scene assembly, and shot creation for production
- Advanced understanding of animation principles, body mechanics, character acting, and facial performance
- Strong artistic judgment and the ability to create realistic, believable human performances
- Passion for animation and a commitment to producing high-quality work
- Ability to work on-site, with a hybrid option available
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/pl_PL/careers/JobDetail/Animator-Battlefield/215970